Citizen Sleeper is the work of the same creator as In Other Waters and featuring incredible character art created by Guillaume Singelin is a narrative RPG set within Erlin's Eye. The station hosts thousands seeking to live in an interstellar capitalist society.
An organization wants to put to you as a sleeping person. It's a digitalized human conscious mind trapped inside an artificial body. As you move among the flimsy and vibrant inhabitants of the Eye, you need to establish friendships, earn your keep, and navigate the various factions in this strange city, in order to make it through the next episode.
A disused station at the edge of a crises system. It's deteriorated and chaotic yet active. Today, it is anchored through anarchic alliances, loose factions and a shared determination to break free of the weight of corporate power.
Each day you rise and choose what to do with your time. It is possible to work in the backyard or perform a shift at the bar. You can also find rare parts in the market or at street food. Build or tear alliances, learn the truths, and escape the ones which hunt you. Be prepared to endure and thrive, one cycle at each cycle.
Individuals from all walks of life are welcomed to the station and are encouraged get to become top performers. Each person has their personal story. Whether they're salvagers or hackers barstenders, or street food vendors. It is your choice which you wish to help as a team, and then together shape your future.
To access digital data that was previously unavailable, to discover new areas, and uncover secrets, hack into the cloud at the station. The power is yours to modify your future. Secrets from corporate secrets, fake AIs and vast amounts of data that has been lost are waiting for those who dare to plunge deep into the stations' networks.
According to Essen-Arp, you're only the property of them, a second asset of a portfolio of assets stretching across the stars. Your body is the result of an oppressive system, a universe where humanity's expansion has been accompanied by exploitation and extraction. Get rid of the creators of your decomposing body and chart your own path with a beautifully imagined, deeply relevant sci-fi world which investigates precarity, personal identity, and freedom.
Every day, you'll have to roll your dice. Assign them to vast range of actions available on the station. It is your choice which actions you choose to take and influence the lives and future of other people.
The clocks at the station keep the track of you and your fellow actions. From becoming a local at over the Overlook Bar to protecting a loved one from Yatagan enforcers. Clocks let you to keep track of your personal development and also the impact your actions have on those that surrounds you.
You can choose to follow drives and not quests. When you follow these routes it, you'll develop your character's five skills (Engineer, Interaction, Endure, Intuit and Engage) while unlocking rewards and bonuses that reflect and influence how you be a part of the world.
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